![]() ![]() Since your thread title was "Editing DAE & OBJ with Photoshop?", let me address that question as worded, before I get to anything else. But if Photoshop is all you've got, it'll certainly do the job. ![]() If I had to choose only one 3D paint program, Mudbox would win hands down (as long as I still could use Photoshop for 2D). But still, the two tool sets do fill in each other's gaps well. It makes for a bit of an odd marriage, using both, since the interfaces are so different, and since Photoshop treats the very concept of 3D in a strange way. (And of course, for working in 2D, Photoshop is second to none.) But Photoshop still plays a crucial role, in that it well supplements the weaker parts of Mudbox's tool set.įor example, Photoshop's cloning and healing tools are far superior to those of Mudbox (or any other 3D paint program I've ever seen), and sometimes its projection-merge feature can serve as a nice sledge hammer, to solve certain problems by pure brute force, which can be a little bit trickier with the otherwise vastly superior projection paint abilities of real 3D paint programs like Mudbox. I tend to use Mudbox to do most of the heavy lifting, since it's infinitely faster to work with, it's far more stable and reliable, and because it's a true 3D paint program, as opposed to Photoshop's oddball hybrid of 3D and 2D, it's just easier. It's not my go-to 3D paint program, though. ![]() I use Photoshop's 3D paint features just about every day. ![]()
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